Session II A Familiar Situation and the Job 3/17/365- 3/25/365
The group decides to use the wizard Varkus's underground lair as a base of operations. A very nasty spider is found during the cleanup phase, and we have our first instance of friendly fire when Xavier gets a bit torched for his troubles by an errant throw from our friendly neighborhood sorcerer. Two skeletons are dispatched as well.
Owing to the unusual circumstances of the kidnapping, the party undergoes some fact-finding, each according to his or her talents. Thus the first trip to the Goat Market, the prison and Lord Caldwell. Varkus is interrogated before facing trial, and the mysterious name Garinor comes out. Garinor is apparently a big name in the Thieves' Guild in Norin.
A visit to the up and coming merchant Clyve Caldwell shows that the Lady Sylvia was abducted while a guest at his estate. During this visit, the party helps a delivery boy from getting into too much trouble by rounding up his loose animal charges. The rather ill-mannered house wizard Eliat, shows his colors by treating the boy and the party like something the dog dragged in. Eliat offers the party Caldwell's appreciation and wishes to hire them to eliminate a group of goblin bandits squatting in a Castle that he has recently purchased.
Outside Castle Caldwell the party ambushes four goblin sentries and captures them. After witnessing the four interact prior to capture, the party decides the cleverest of the goblins (and perhaps the least malicious) could serve as a guard over the others. His name is Ignak, and later he will prove himself invaluable, once he gets that he will prosper more for working with the party than against it. The assault on the Castle awaits....
Xavier Cle1/2 Rog1/2 1000
Doc Sor1 1000
Dagny Bar1 1000
Lume Rog1/2 Sam1/2 1000
Cadman Pal1 1000
Monday, September 17, 2007
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1 comment:
I am glad that we are going to play D & D this weekend I was really looking forward to it. The tree looks like way fun. and a little dangerous.
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