Wednesday, January 2, 2008

Rahasia part III

Session X 4/26/365-4/27/365

The adventure continues as the party with a band of rogues in tow make their way to the first level. Upon reaching daylight, they encounter a water weird in the courtyard that drowns one of the rogues who is less cautious than our heroes. The weird is a great snake-like thing made out of water that lashes out and grabs you, drags you into its pool until you drown. The party safely avoids the pool. A gargoyle is found lurking in one of the small shrines in the courtyard who is easily dispatched. Now that they have made it to the surface, the group parts ways with the rogues, and rest the night in the nearby elven village, passing along the news of the fates of Rahasia's father, and the infamous Rahib.

Xavier returns the bones of those lost in the dungeons of Grey mountain, to be interred as the elves see fit.

A quick batch of xp levels up our intrepid heroes.

Xavier Cle3 Rog1 6128
Doc Sor4 7292
Dagny Bar3 Dru1 7292
Lume Rog1 Sam2 Ftr1 7292
Cadman Pal4 7292

Hasan re-equips and 'leads' the party back down into the depths in search of these witches.

With the help of Ular Taman, the heroes find the secret tunnel that leads to Elias's Tower, buried under Grey Mountain. In the ante-chamber of the tower the party happens upon 3 orcs milling through a pile of rubble. Lume scores an impressive kill with his dragonspear, impaling one with a scream and a banzai charge.

Among the encounters in the tower are yet another gelatinous cube (thank goodness for slimebane), another large spider, an ogre named Gor, a series of traps (including a very scary dragon illusion trap), a teleport maze with a wine taster which the party handles surprisingly easily, and a baneguard (magical undead thing) that would have surprised us had we not detected magic on the sarcophagus. The ever-wary party had swords at the ready when the skeletal form of the witch was lying there in wait, hacking the thing to pieces when it indeed rose to challenge them.

Two more rescues were in the offing, including Mylani, a 3rd elven maiden, and Merdiz, the magician. Merdiz happens to be the treasure-seeking mage in Oberon of Norin's court. Xavier is one of Oberon's many bastard children it turns out.

A final interesting encounter involves a minotaur named Koraz who was found skulking in a library reading scrolls. A temporary alliance is formed with the monster (much to Cadman's consternation) to work together in clearing the tower.

Xavier Cle3 Rog1 7558
Doc Sor4 8722
Dagny Bar3 Dru1 8722
Lume Rog1 Sam2 Ftr1 7356
Cadman Pal4 8722